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Introduction to Custom Props with Maya and Source

This tutorial from Noesis Interactive shows you how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop...

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Illustrative Rendering in Team Fortress 2

Valve discuss the way in which Team Fortress 2's art direction and technology choices combine to support artistic goals and gameplay constraints.

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Source Water Particle

This particle was released in 2009, edited by me today to give a weight to the water: It can break a windows if theres too much! On the video, It's just a really small example of what you can do with...

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The Evergreen School Visits Valve

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